The games

Sniper Duel

Wait for DRAW. Zoom. Aim. Take one shot. First to four rounds wins.

Coming soon1v1 reaction duel
Blue-hour rooftop Sniper Duel lane with two shooters facing each other

Start here

How to play

Zoom in and land the first shot after DRAW.

Zoom → Aim → Shoot first

RMBHold to zoom
MouseAim
LMBShoot
Coming soon

Format

1v1

Series

Best of 7, first to 4

Start signal

DRAW after 3s

Your shot

One per round

Scope

Hold RMB · about 6x

Round clock

10s

Match clock

2:00

Commission

1.00%

How the round works

You and your opponent face each other across one lane. A three-second countdown ends with a large DRAW signal. Shots before DRAW do not count. Once it appears, hold right click to zoom, move the mouse until the other player is inside the scope, and left click once.

That is the whole control scheme. There is no keyboard movement, ducking, cover, reload, weapon selection, or hidden stance. The first clean shot wins the round.

One shot means one decision

Each player gets one shot per round. If you miss, you cannot spray a second bullet. If both players hit on the same authoritative tick, or both spend their shot and miss, the round is a draw and nobody is paid. A round that reaches its 10-second clock also draws.

How the money moves

Both players post the same stake. Every decided round transfers one 7th of the opening stake from the loser to the winner, capped by the balance still available. Draws move nothing. The match ends when a shooter reaches 4 round wins or the 2:00 match clock expires.

Each transfer posts to the authoritative match ledger, minus the flat 1.00% platform commission. Free mode teaches the same round with test credits. Matchmaking stays closed until the game is ready to launch.

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