The games
High Card
A disclosed chance game from one committed deck. Free practice is currently available.

Start here
How to play
Take five decisive rounds from one committed deck.
Commit seed → Reveal cards → Take rounds
Format
Chance game
Deck
one committed 52-card deck
Rounds
five decisive rounds
Tie cards
burn and redraw
Decisive transfer
ceil(stake / 5)
Proof
full proof after the match
Chance is disclosed, and the deck is committed
High Card is a chance game: card order, not pure skill, decides the rounds. Before cards are dealt, the server and both players commit the inputs used to make one shared 52-card deck. No fresh randomness is requested during the match.
Each round reveals one card for each player. Equal ranks burn and redraw from the same committed deck, so only a decisive pair advances the score. After five decisive rounds, the complete seed inputs and consumed deck prefix form the full proof after the match.
How the money moves
A decisive round transfers ceil(stake / 5) from the loser to the winner, capped by the loser's remaining balance. Burned tie cards transfer zero. There is no extra terminal transfer after the fifth decisive round.
Status
Practice is currently available. Paid Live is not enabled: paid High Card stays default-OFF unless both the server HIGHCARD_PAID_ENABLED and app VITE_HIGHCARD_PAID_ENABLED flags are set exactly to enabled. This page does not claim a paid-live launch.